Florida Slot Car Racing Guidelines 2015
MySeries Tech Sheet 2015
JK Indy Car RTR Rules

Motto
Why not? It’s everyone’s series. Make racing fun.

Track Owners
Each new Raceway must pay a $100 Sanctioning Fee to My Series by
December 31, 2014 to be considered for a 2015 Race.

Greg Walker, The Race Place, Holly Hill, FL – (386) 295-1371
Bill Pinch, The Raceway.biz, Melbourne, FL – (321) 639-4692
Johnny Banks, Slot Car Raceway & Hobbies, Jacksonville, FL – (904) 527-3504
Marcus Ramos, P1 Slot Car Raceway, Winter Garden, FL – (407) 719-7885

Competition Committee
Danny Zona, The Race Place, Holly Hill, FL
Dennis Demole, The Raceway.biz, Melbourne, FL
Buddy Houser, Slot Car Raceway & Hobbies, Jacksonville,FL
TBD, P1 Slot Car Raceway, Winter Garden, FL

Series Officials
Race Director – Bill Pinch, The Raceway.biz
Tech Director – Jeff Cox
Series Treasurer – Greg Walker, The Race Place
Series Administrator –

2015 Schedule
January 10th – The Raceway.biz – Melbourne, FL
February 7th – Slot Car Raceway & Hobbies – Jacksonville, FL
March 14th – P1 Slot Car Raceway – Winter Garden, FL
April 11th – The Race Place – Holly Hill, FL
May 2nd – Slot Car Raceway & Hobbies – Jacksonville, FL
June 13th – The Raceway.biz – Melbourne, FL
July 11th – P1 Slot Car Raceway – Winter Garden, FL
August 8th – The Race Place – Holly Hill, FL
September 12th – Florida Challenge Enduro #12 – The Raceway.biz – Melbourne, FL
October 10th – Florida Challenge Enduro #13 – SCR&H – Jacksonville, FL
November 14th – Florida Challenge Enduro #14 – P1 SCR – Winter Garden, FL
December 12th – Florida Challenge Enduro #15 – The Race Place – Holly Hill, FL

Future races will be at the tracks that send the most entries to the first scheduled races.
In the event of a tie the first tie-breaker is the number of total entries they
have contributed through the first scheduled races.
The second tire-breaker is the total number of entries at the race they hosted.
The third tie-breaker is the number of years the track has participated in the Series.
If still tied, the non-affected track owners will vote.

Race Day
Approximate Schedule.
Always check with the host Raceway to see how the schedule is progressing.
8:00am – 8:30am – Raceway on for Practice for all classes
8:30am – 9:00am – Class 1 Practice, Tech and Qualifying
9:00am – 9:45am – Class 1 Race
9:45am – 10:15am – Class 2 Practice, Tech and Qualifying
10:15am – 11:00am – Class 2 Race
11:00am – 11:30am – Class 3 Practice, Tech and Qualifying
11:30am – 12:15pm – Class 3 Race
12:15pm – 12:45pm – Class 4 Practice, Tech and Qualifying
12:45pm – 1:30pm – Class 4 Race
1:30pm – 2:00pm – Class 5 Practice, Tech and Qualifying
2:00pm – 2:45pm – Class 5 Race
3:00pm – 3:15pm – Dash Plaque Presentations and Payouts

Series Guidelines – 2015 
Each Track Owner that is participating in the series has a voice in creating the Rules and
Procedures for My Series. The Track Owners recognize that input from the
racers through the Competition Committee is crucial for the long-term success of
My Series. If you have a suggestion, please tell your Track Owner and
Competition Committee representative.

Race Format and Home Raceway
A racer’s Home Raceway is the one that the racer lists at the first race they attend. In
the event that a raceway closes, the racer will be allowed to select a new raceway at
their first race after the closing. Raceways that are both sold and move to a new
location will be considered a new raceway for future schedules.

All decisions and rulings of the tech director will be final.

All racers will qualify by their fastest lap (30-seconds) and be placed in a Main.
There will never be more than 12 racers in any qualifying race.
If there are 12 or fewer racers there will be no qualifying and a sit out format
will be used as a single Main.
If there are 13 or more racers, multiple Mains will be used.

The Top 6 qualifiers will be placed in the A Main.

The remaining qualifiers will be placed in B, C, and D Mains.

The Winner of the D Main will move up to the C Main.

The Winner of the C Main will move up to the B Main.

The Winner and Runner-Up of the B Main will move to the A Main

Example: 
18 entries would have 2 Mains (12 racers in the B with Top 2 going to the A)
19-29 entries would have 3 Mains (6 in the A, the rest split between the B & C)
30+ entries would have 4 mains (6 in the A, 7 in the B, the rest split between the C & D)

Race format will be 2 minutes on, 2 minutes off for all Mains.

Entry Fees & Payout
The entry fee for each race is $10. The entry fee is split as follows: $6 goes to the host
raceway, $4 goes toward the prize payout for that class. For 2015 the Series is allowing
the host raceway to keep the $2 that has traditionally gone to My Series to cover
administrative costs, plaques, web site, etc..

Each entry will receive Track Bucks or Merchandise via a “blind draw” based upon the
number of entries in your Main

Points
1st Place -  16 points 9th Place -   8 points

2nd Place -  15 points 10th Place -  7 points

3rd Place -  14 points 11th Place -  6 points

4th Place -  13 points 12th Place -  5 points

5th Place -  12 points 13th Place -  4 points

6th Place -  11 points 14th Place -  3 points

7th Place -  10 points 15th Place -  2 points

8th Place -   9 points 16th Place -  1 point

All racers’ who enter a race will be awarded five (5) participation points.

The total of all races will be tallied at the end of the racing season. A racer may drop
one race. A disqualification (DQ) receives zero points and cannot be dropped.

If there is a tie, the following will determine the winner.
1)  Most races attended
2)  Most 1st Place finishes.
3)  Most top 3 finishes.
4)  Finish in the final race.

General Guidelines
All parts must be a stock item with Crawley, ERI or Eagle Distributing and be readily available
from the manufacturers throughout the year. Parts from other sources are not legal unless
carried regularly by Crawley, ERI or Eagle. Parts made especially for one racer or a group of
racers that are not available to the general population of racers are not legal.

Drivers are responsible for keeping their cars legal at all stages of a race.
No ball bearings are allowed except where specifically mentioned in 4” NASCAR, GTP and Group 12.

No hollow axles.
No modifications may be made to any manufactured part except where specified in the
individual class specifications.

Cars must use a single guide flag.

The overall width of the car must not exceed 3.25”.

All cars must have a minimum track clearance of .0625” under the rear of the chassis and gear
at the beginning of the race. At The Race Place in Holly Hill, all cars also must also have a
minimum track clearance of .050” at the front of the chassis with flat braid on the tech block.

No tire changes are permitted during the race. If a wheel is damaged in a racing accident
beyond repair, the car must be re-teched after a tire change.

Rear motor mount on the stamped steel chassis may be modified to allow for proper motor
mounting and gear clearance but a portion of the mount must be retained.

Pin tubes may be added to the chassis to facilitate body mounting.

Front wheels must be those made specifically for scale racing. No wing car stamped tire
thingies allowed with the exception of Group F and Group 12 classes. Front tires must have a
metal or molded plastic hub and a rubber tire. Minimum .500 diameter

All classes with enclosed cockpits are required to have a three-color 3-D interior.

All classes with open cockpits must have a three-color 3-D driver figure.

All classes windshield must be clear and of original body

All classes wheel wells must be transparent as viewed from either side of the car.

All bodies must be opaque when viewed from above on the tech block.

All bodies must display Three (3) race numbers of appropriate size and location for their class.
No drawn-on or Sharpie® numbers are allowed.

4” NASCAR
Motor
JK Hawk Retro or FLA16D – Legal setups and hardware are Asian versions of Pro Slot or Parma.
No motor changes during the race.
Armature (Pro Slot) must have the Tag specified by the Series (FLA16D).
No exchanging of hardware between manufacturers.
No modifications allowed except:
May change endbell or can screws.
May true commutator.
May zap magnets and glue magnets in place.
May change motor brushes.
May change springs.
May use a can bearing.
Chassis
Must use a stamped steel chassis. (May use aluminum pans.)
Must use a solid front axle. No stubbies.
Tires
Must use black rear tires.
No “Speed” rubber. No Kelly Bulldogs.
Axle & Gears
Must use either a 1/8” or 3/32” diameter solid rear axle and use either 48-pitch or 64-pitch gears.
Body
JK COT (#70528), Toyota (#70525), Kelly Daytona (#1721AL),
or Parma Dodge Intrepid (#1046) .007 or .010 versions.
Minimum 1/8” front and rear bumpers required.
(The Parma Taurus #1084 and Outisight Charger #230 have been discontinued according to the
distributors. However, they will be allowed for only the first four races.)
Interior
Must use an appropriately painted 3D molded plastic interior.

JK LMP
Motor
JK Hawk 7 or JK Hawk Retro – Must not have been opened or tampered with in any way.
JK Hawk 6 – Legal motor setup is the JK Hawk 6 from #30306 only
Replacement Armature – JK Hawk 6 (#303062) only. No wrapped commutators
No modifications allowed except:
May change can screws
May true commutator
May zap magnets and glue magnets in place
May change motor brushes and springs
Chassis
Must use one of the following JK stamped steel chassis:
Cheetah 7 (.030 version), Cheetah 11 (.025 or .030 version), Cheetah 21,
Cheetah X24, or Cheetah X25
May use aluminum pans.
May interchange pans and center sections.
Axles & Gears
Must use a solid front axle. No stubbies.
Must use either a 1/8” or 3/32” diameter solid rear axle.
Must use either 48-pitch or 64-pitch gears.
Tires
Must use JK plastic-hub rear tires.
Body
Must use one of the following JK LMP bodies. A (.007) or B (.010) version.
Ascari (#7200), Audi R8C (#7182), LMP Lola (#7214), LMP Mazda Dyson (#7215),
Mercedes CLR (#7183), or Porsche GT 1 – #7178
Minimum of 1/16” front bumper and 1/4” of material across the entire rear of the car.
Interior
Must use an appropriately painted 3D molded plastic interior in closed cockpit cars
Must have an appropriately painted 3D driver in open cockpit cars

GTP
Motor
JK Hawk 7, JK Hawk Retro, FLA16D, JK Hawk 6 with Pro Slot Big Dog armature, Sealed Super 16D or Super 16D.
No exchanging of parts between manufacturers
Motors must conform to the following specifications:
JK Hawk 7 and JK Hawk Retro – Must not have been opened or tampered with
in any way.
Hawk 6 – Legal motor setup is the JK Hawk 6 from #30306 only
Replacement Armatures – Pro Slot 4010 (Big Dog, 55t x 30g at 25 deg)
No modifications allowed except:
May change endbell or can screws
May true commutator
May zap magnets and glue magnets in place
May change motor brushes and springs
May use a can bearing
Sealed Super 16D – Legal motors are Asian versions of Pro Slot or Parma. Must have a
factory seal intact that has never been removed.
No modifications allowed except:
May change brushes and springs
May zap magnets.
May adjust endplay and solder can bearing.
Must use stock timing specified by the manufacturer.
Super 16D – Legal motors, setups and hardware are Asian versions of Pro Slot or Parma.
Replacement Armatures – FLA16D, Pro Slot 700 or Pro Slot700-BD
No modifications allowed except:
May change endbell or can screws
May true commutator
May zap magnets and glue magnets in place
May change motor brushes and springs
May use a can bearing
Chassis
Must use a stamped steel chassis. (May use aluminum pans.)
Must use a solid front axle. No stubbies.
Must use either a 1/8” or 3/32” diameter solid rear axle.
Must use either 48-pitch or 64-pitch gears.
Tires
Must use black rear tires.
No “Speed” rubber. No Kelly Bulldogs.
Body
All Parma, JK and Kelly bodies are legal
(The Outisight Bentlee and Mercedes have been dropped from the list. However, they will be allowed for only the first four races.)
Interior
Interior may be molded plastic, Mylar, or paper.

Group F
Motor
TSR Falcon 7, JK Hawk Retro, JK Hawk 7 (Must not have been opened or tampered with in any way) or JK Hawk 6
Hawk 6 – Legal motor is the JK Hawk 6 (#30306) only
Replacement Armatures – JK Hawk 6 (#303062) only. No wrapped commutators
No modifications allowed except:
May change endbell or can screws
May true commutator
May zap magnets and glue magnets in place
May change motor brushes and springs
Chassis
Any wing car chassis
Must have .062 clearance under the entire chassis
No modifications other than self-stick lead placed on top of the chassis to bring car to minimum weight
Must use a 3/32” solid Rear axle in 3/16″ X 3/32″ oilite bushings
Must use 64-pitch gears
Tires
Must use black rear tires.
No “Speed” rubber. No Kelly Bulldogs.
Rear tires must be a minimum of .750 diameter
Body
Any commercially available wing-type bodies
Air Control
No part may exceed 2.5” in height as measured from the tech block surface. Air control devices cannot be opaque
Side dams may be a minimum of 2.5 inches high at the rear wheel centerline and continue to
taper making them a maximum of 2 inches high at the point 3.75 inches forward of rear centerline.
The same taper may continue ahead of front wheels
Must have front edges taped and outside corners rounded in a manner suitable to avoid injury to race participants and spectators.
May affix any decals or markings on any air control surface but cannot be opaque
The diaplane maximum length is .500 inches. Corners must be rounded.
Rear spoiler cannot be opaque, although suitable decals may be affixed.
Interior
May use molded plastic, paper or stick-on interior
Weight
Complete car must weigh a minimum of 63 grams.

Group 12
Motor
Balanced 12 or below motors only. Must be commercially available and meet all USRA manufacturing specifications.
No modifications allowed except for the following:
Can and endbell must be mass produced.
May use ball bearings
May add or change end bell or can screws.
Cannot add endbell heat sinks
May use any (3) coil springs
May change motor brushes
May have shunt wires
Armatures must retain original tag
Armature minimum diameter is .513″
Armature maximum diameter is .518″
Armature minimum length .350″
May dye armature
May re-true commutator
Magnet dimensions must fall into the following:
.500″ in length
.150″ in width
.550″ in height
+ or – 10 %
Must use one piece ceramic magnets may not contain “rare earth materials.”
No quad magnets allowed
May re-zap magnets
May super glue magnets in place and/or epoxy
May hone magnets
Chassis
Box 12 must use any USRA approved Box Stock chassis
May use 64 or 72 pitch gears.
May use Ball Bearings
Must maintain .062 clearance under entire car
Body
Any commercially available wing-type bodies
Tires
Minimum diameter .750
No “Speed” rubber. No Kelly Bulldogs
Air Control
No part may exceed 2.5” in height as measured from the tech block surface. Air control devices cannot be opaque
Side dams may be a minimum of 2.5 inches high at the rear wheel centerline and continue to
taper making them a maximum of 2 inches high at the point 3.75 inches forward of rear centerline.
The same taper may continue ahead of front wheels
Must have front edges taped and outside corners rounded in a manner suitable to avoid
injury to race participants and spectators.
May affix any decals or markings on any air control surface but cannot be opaque
The diaplane maximum length is .500 inches. Corners must be rounded.
Rear spoiler cannot be opaque, although suitable decals may be affixed.
Interior
May use molded plastic, paper or stick-on interior
Weight
Complete car must weigh a minimum of 72 grams.

JK INDY CAR RTR
Rule set for 2015
This rule set governs the running of the JK Indy Car RTR class in the MySeries organization.
Limitations:
Minimum weight: 101 grams
Maximum front and rear track width: 3 ¼” (3.25”)
Rear clearance: 0.062” (under chassis, motor and gear)
Minimum rear tire OD: 0.75”
Gear ratio: 10T/37T
Tires: Any JK plastic hub tire.
Motor: JK Hawk 7
Motor screws: must use both motor screws to secure motor to motor mounting plate

Normal Maintenance Items:
Replace front and rear bushings; may solder in rear bushings
Replace front and rear axle with any brand rear axle
Replace braid
Replace JK 10T pinion with any brand 64 pitch 10T pinion
Replace JK 37T spur gear with any brand 64 pitch 37T gear
Replace JK Hawk 7 motor
Replace body with another JK Indy car body shipped as RTR
Replace guide flag with any brand guide flag
Replace front and rear tires with JK similar tire with plastic hubs

The following list shows the allowed modifications/alterations; if your mod is not on this list, it’s illegal.
1) Add stiffener (tape, body armor) to front nose area & rear wing and body pin locations.
2) Re-route lead wires.
3) Add lead weight to top side of chassis.
4) Trim body for front axle clearance. Excessive body trimming is not allowed.
5) Fix body clip to body with either tape, glue, and/or staples.
6) May add solder joint(s) between motor and chassis.
7) Apply guide flag spacers to guide flag post.
8) Install or remove axle spacers from the front and/or rear axles.